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Meeple Nation Board Game Podcast

Nathan Howard
Meeple Nation Board Game Podcast
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  • MN 589 Player Elimination Games
    Episode 589: Player Elimination Games Episode release date is July 30, 2025   Show Notes   This week we are discussing Player Elimination Games. This is not a mechanic we all love, but we have a surprising amount of player elimination games. Intro of Meeple Nation The World's Most Okayest Podcast Web Page Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at [email protected] Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation Become a Chanameeple   Sponsorship Game Toppers  SaltCON   Meeple Nation Gaming Highlights (Highlight-Thirty) Andy Zombicide: White Death Zombicide: White Death - Teenage Mutant Ninja Turtles Nathan Mythicals The Player Elimination mechanic is one where one or more players are removed from the game before it officially ends. This can happen with two players or 16. When a player is eliminated, they typically can no longer take actions, score points, or influence the outcome, and must simply observe the rest of the game unfold. This mechanic can create tension and urgency, as players try to avoid being eliminated and race to stay in the game. However, it can also lead to long periods of downtime for eliminated players. So lets turn to the game table and see who gets eliminated.   Player Elimination Games Gloomhaven Jaws of the Lion Clank!: A Deck-Building Adventure Game Clank! In! Space!: A Deck-Building Adventure Clank! Catacombs Clank! Legacy: Acquisitions Incorporated Nemesis Nemesis: Lockdown Shadows over Camelot Battlestar Galactica Arkham Horror: The Card Game  Magic: The Gathering Star Wars: Customizable Card Game Star Trek: Customizable Card Game Overpower Star Wars: X-Wing Miniatures Game Star Wars: X-Wing (Second Edition) Star Wars: Miniatures Memoir ‘44 Twilight Imperium: Third Edition Mythic Battles: Pantheon   The Castles of Burgandy Merchants of the Dark Road Cyclades: Legendary Edition Lords of Waterdeep Legendary Encounters: An Alien Deck Building Game Tiny Towns Ankh: Gods of Egypt Skull Feed the Kraken Risk Legacy Betrayal Legacy Betrayal At House on a Hill
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  • MN 588 Pick Up and Delivery Games We Missed
    Episode 588: Pick-up and Delivery Games Episode release date is July 23, 2025   Show Notes   This week we complete our discussion of Pick up and Delivery games. So, we are going to line up a bunch of games and choose some to discuss. Intro of Meeple Nation The World's Most Okayest Podcast Web Page Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at [email protected] Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation Become a Chanameeple   Sponsorship Game Toppers  SaltCON   Meeple Nation Gaming Highlights (Highlight-Thirty) Nathan Gonza index Solar 175 Douglas Marvel Zombies (X-Men) Andy Architects of the West Kingdom   Top Pickup and Delivery Games on BGG   Clank! Legacy: Acquisitions Incorporated Pandemic Legacy: Season 2 Darwin’s Journey Final Girl  Age of Steam Istanbul Xia: Legends of a Drift System Star Wars: Outer Rim  Railways of the World Horrified Western Legends  Steam The Witcher: Old World Istanbul: Big Box Indonesia Merchants and Marauders Firefly: The Game Flash Point Fire Rescue Bus Macao Black Orchestra Forbidden Desert Mansions of Madness Freedom: The Underground Railroad In the Hall of the Mountain King Broom Service Roads and Boats High Frontier 4 All The Oracle of Delphi Railways of Europe Coal Baron Leaving Earth Century: Golem Edition - Eastern Mountains Stationfall My Little Scythe Deep Sea Adventure Vast: The Crystal Caverns Evacuation Panamax Clinic: Deluxe Edition Imperial Steam Lords of Xidit Forbidden Island Container Akrotiri Horrified: American Monsters Genoa Merchants of the Dark Road Wasteland Express Delivery Service Flick ‘em Up! Container: 10th Anniversary Jumbo Edition Empires of the Void II Explores of the Empires of the Void II | Board Game | BoardGameGeekNorth Sea Wiz War Black Fleet Ghost Fightin’ Treasure Hunters Islebound Cafe Via Nebula Merchant of Venus (Second Edition) Zombie Teenz Evolution Fortune and Glory: The Cliffhanger Game Dead Men Tell no Tales Tiny Epic Zombies Maglev Metro Maximum Apocalypse Hansa Whistle Stop Santiago de Cuba Ahoy Yukon Airways Thunderbirds Merchant of Venus Aftermath Fire and Axe: A Viking Saga Fireball Island: The Curse of Vul-Kar Merkator Solenia Curious Cargo Ride the Rails Empire Builder Alien: Fate of the Nostromo Pirates Cove Giants Himalaya Nuns on the Run    
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  • MN 587 Our Top Five Pickup and Delivery Games
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  • MN 586 Pickup and Delivery Games
    Episode 586: Pickup and Delivery Games Episode release date is July 9, 2025   Show Notes   This week we kick off our discussion of pickup and deliver games. So, we are going to line up a bunch of games and choose some to discuss. Intro of Meeple Nation The World's Most Okayest Podcast Web Page Become a Chanameeple Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at [email protected] Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation   Sponsorship Game Toppers  SaltCON   Meeple Nation Gaming Highlights (Highlight-Thirty) Nathan Sequoia Sequoia is a quick, light dice-rolling and area majority game where players compete to grow the tallest trees in 11 different "forests." Objective: Have the tallest tree (most tree tokens) in as many forests as possible to score victory points. Over 10 turns, all players simultaneously roll five dice. They then secretly form two pairs from four of those dice (leaving one die unused). The sum of each pair determines which "forest" (numbered 2-12) they can place a tree token in. Strategy: You have to decide whether to focus on a few forests to dominate them, or spread your efforts to secure second-place consolation prizes. After 10 turns, the player with the most trees in a forest gets the first-place points, and the second-place player gets a smaller consolation prize. Ties are resolved with special tie-breaker rounds. Quick and Portable: Sequoia is known for its fast gameplay (around 10-15 minutes) and small box size, making it easy to bring to game nights. Switchback Switchback is a quick and engaging tile-laying board game where players are trying to create the longest continuous paths of numbers (representing hiking trails up a mountain). Score the most points by having your "hikers" on tiles that form continuous numerical sequences of four or more tiles. Players take turns placing a tile from their hand onto the board. After placing a tile, they either place one of their hikers on that tile, or "buddy up" two of their hikers for a future double move. You'll constantly be making choices like: Where to place your tile to extend your own paths or block opponents. When to place a hiker versus buddying them up for a better placement later. Whether to join an opponent's path to share points or create your own. At the end of the game (when all tiles are placed), only hikers on paths of four or more consecutive numbers score points. Simple rules but tough decisions, all with a quick playtime (10-20 minutes).   Douglas Tiny Epic Cthulhu   This week we are kicking off our discussion of pickup and delivery games. The "Pick-up and Delivery" (P&D) mechanic in board games is a core gameplay loop where players acquire specific items or units from one location on the game board and then transport them to another designated location to complete an objective or earn points. It's a fundamental concept that simulates logistics, trade, and transportation challenges within a game's theme. Here's a breakdown of its characteristics and how it's used: Core Characteristics of Pick-up and Delivery: Goods/Passengers/Resources: There's always something to be picked up. Pick-up Locations (Sources): Designated spots on the board where the goods originate. These can be: Fixed locations: Factories, farms, cities, ports. Player-controlled locations: A player's own production buildings. Dynamically generated: Cards drawn that specify a pick-up point. Delivery Locations (Destinations): Designated spots where the goods need to be dropped off.  Movement/Transportation: Players use their game pieces (vehicles, ships, trains, pawns representing workers) to move from the pick-up location to the delivery location. This often involves: Movement costs: Spending actions, money, or specific movement points. Route planning: Deciding the most efficient or strategic path. Obstacles/Competition: Other players, terrain, or events that impede movement or make certain routes less desirable. Capacity Limits: Players usually have a limited capacity for how many items they can carry at once, forcing strategic decisions about what to pick up and when. Reward/Completion: Successfully delivering an item typically grants: Victory points: The most common form of reward. Money or resources: To fund further actions. Unlocking new abilities: Access to new routes or upgrades. Advancing on a track: Progressing towards an endgame condition. The P&D mechanic is incredibly versatile and appears in many genres: Logistics and Trade Games: Theme: Often about managing a transportation network or economy. Economic Games: Theme: Focus on resource management, production, and supply chains. Adventure and Quest Games: Theme: Characters embarking on journeys, completing tasks, or rescuing individuals. Worker Placement Games (often integrated): Theme: Players assigning workers to perform actions. Overall, the Pick-up and Delivery mechanic adds a layer of logistical challenge and strategic depth to board games, forcing players to think about movement, resource management, and timing to achieve their objectives.   Pickup and Delivery Games Dead Men Tell No Tales Space Dealer Century: Golem Edition - Eastern Mountains Escape Zombie City Forbidden Desert Maglev Metro The Witcher: Old World Pirates Cove Waste Knights: Second Edition Evacuation Pandemic Legacy Season 2  
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  • MN 585 July 2025 News
    Episode 585: Meeple Nation July 2025 News    Show Notes    Episode release date is July 2, 2025   It is time again for our news episode. We will be talking about some gaming highlights, new games, new game announcements, and we may even manage to get to some crowdfunding games too.  Come join us at the game table.   Sponsorship Game Toppers  SaltCON   Intro of Meeple Nation The World’s Okayest Podcast. Web Page Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at [email protected] Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation Come watch us on YouTube   Meeple Nation Gaming Highlights Nathan Games with Dianne Azul Lucky Numbers Tsuro Douglas Azul Duel Dorfromantik Dorfromantik Duel Res Arcana Duo    This episode as with all of our news episodes is broken into three sections. New Game releases: games that can now be found in the wild, new game acquisitions, and games we are eager to try. Game announcements: This is a list of games that are fulfilling maybe and have not yet reached the store shelves, unless it is a CMON game then it is on the game shelf and backers are waiting disgruntled. New game announcements also include games that are in late production and will be released at a future time. Crowdfunding is games that have piqued our interest and maybe have even been backed by us. So with that, let's turn to the table and see what games we are talking about today.   New Game Releases Wondrous Creatures DC Forever The Anarchy Marvel Champions: Falcon Marvel Champions: Winter Soldier  https://arkhamdb.com/ https://marvelcdb.com/ https://ringsdb.com/  New Game Announcements Clank!: Catacombs - Underworld Point Galaxy Fortunes of Scoundrel Bay Gwent: The Legendary Card Game Azure Wispwood Wroth Recall Crowdfunding Games Kickstarter Endeavor Deep Sea: Uncharted Waters Gamefound Lord of the Rings: The Confrontation
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Om Meeple Nation Board Game Podcast

Weekly, episodes about board games and the board game hobby. We dive in to a wide selection of game mechanics, themes, and reviews. We discuss game news, gaming highlights, and the people who make our games amazing. Come join us at the game table. Hosted by Nathan Howard, Andy Holliday, Douglas Stewart, David Holliday, and Logan Howard.
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